Nov 05

In the last circular collision tutorial we could find when the circle hits the other one, but nothing more.
So this tutorial will contain how to make the circles un-overlappable.
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written by torskmunken \\ tags: , , , , , , , ,

Nov 05

Hi everyone who reads my tutorials. Now I’ve jumped over to AS3 myself, and I think it’s better than as2, so hereby my tutorials will be in AS3. This tutorial is about really simple circular hit detection.
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written by torskmunken \\ tags: , , , , , , , ,

Nov 02

Hello again. You’ve probably seen these tutorials that shows you how to create a paint program in flash or something like that. But most of them just uses flash’s vector lineTo method, and that’s not such a good way to create a paint program, mostly because it starts to lag pretty much.

So I’ll show how we could do a paint program that uses flash’s own bitmap methods.
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written by torskmunken \\ tags: , , , , , ,